About OtakuSolutions

We develop professional tools for DCC artists

Our Story

Lead Character TAs and developers who worked on AAA console games and theatrical animations have come together to solve chronic problems in real production environments.

We create battle-tested tools and pipelines that maximize artists' work efficiency in various DCC environments such as 3ds Max, Maya, and Blender.

Our goal is simple: simplify complex tasks, automate repetitive work, and help artists focus solely on creation.

Our Mission

🎯

Expertise

Professional solutions based on real-world experience

Efficiency

Tools that dramatically reduce working time

💬

Communication

Fast updates and proactive customer support

Want to Work Together?

Feel free to contact us anytime

Contact Us