FOR 3DS MAX / RIGGING

BipedPlus

The Next Level of Biped
Modern rigging workflow in 3ds Max

$500 (Price increase planned)
⚡ Perpetual License

🎯 Beta Tester: For teams/companies | 🔔 Get Notified: For individuals

3ds Max 2022~2026
Version 1_1_0
Auto Update
🧪 Beta

⚠️ Notice for International Users

Individual purchases from outside Korea are currently unavailable until our global payment system launches (planned June 2026). We sincerely apologize for the inconvenience!

International businesses can purchase by submitting a letter of intent via email: contact@otakusolutions.com

🤔 Why Do You Need BipedPlus?

3ds Max Biped hasn't been updated for years.

😱 The Problem
Outdated Technology

❌ Outdated Technology

Biped hasn't changed since 1998. While MetaHuman and Maya Rig evolve, our tools stay the same.

❌ Scattered Tools

404 Not Found, Deprecated, Broken... Picker, Twist, Skin scripts are scattered everywhere.

Scattered Tools
Legacy Lock-in

❌ Legacy Lock-in

10 years of .bip assets, workforce trained on Biped... Can't switch even if you want to.

"Ah, Biped ends here... It can't go further."

Feature Standard Biped BipedPlus
Joint Positioning ❌ FK 방식 ✅ IK Init
Stretch/Squash ❌ Not Supported ✅ Fully Supported
Custom Picker ❌ Legacy ✅ Modern
Auto Twist Setup ❌ Manual ✅ Auto
Game Engine Support ⚠️ Limited ✅ Optimized
⬇️
🎯 BipedPlus solves these problems!
BipedPlus Solution Overview

✅ All Tools United in BipedPlus

We built it ourselves! Inheriting Biped's legacy while adding all missing features and modernizing everything!

Build Init Shape Picker Stretch Skin Mirror

Key Features

🏗️

Build & Init System

Position joints easily and quickly with IK approach!

🎭

Stretch & Squash

Biped users' long-awaited feature! Cartoon animation is now possible!

⭐ Highlight
🎨

Picker Master

Quick selection with one click! Fully customizable!

🎬

Animation Utils

Scattered Biped animation tools, now in one place!

⭐ Highlight
Build & Init System

🏗️ Build & Init System

Position joints easily and quickly with IK approach!

  • Import rigging modules (Spine/Arm/Leg)
  • Intuitive adjustment with IK Init points
  • One-click Mirror + Update!
  • Twist/correction bones auto-follow

🎭 Stretch & Squash

Biped users' long-awaited feature! Cartoon animation is now possible!

  • Curve stretching + squash built-in
  • 100% game engine compatible
  • Optimized structure without scale issues
  • Zenless Zone Zero style expressions possible
Stretch & Squash
Picker Master

🎨 Picker Master

Quick selection with one click! Fully customizable!

  • One-click controller selection
  • Real-time bidirectional Max ↔ UI Sync
  • Add/edit buttons, function keys, images
  • Portable or macro installation

🎬 Animation Utils

Scattered Biped animation tools, now in one place!

  • Selection (Quick Select)
  • Reset (Pose Reset)
  • Key (Keyframe Management)
  • Mirror (Pose/Ani Mirroring - Controllers too!)
  • Shape Editor & Layer Sync

💡 All Biped animation features unified in one toolkit! (More coming)

Animation Utils

More Features

💾

Data Management

Init/Shape data save/load

🦴

Skin Tools

Batch skin data management

🔄

Mirror Ani

Controller mirroring too

🎯

Selection Set

Quick selection sets

🌀

Spring Master

Bone dynamics

Coming Soon
🎮

Engine Ready

Unity/Unreal compatible

BipedPlus is!

🚀

Overcoming Legacy

Modern rigging workflow beyond Biped limitations

🎭

Cartoon Expression

Rich animation with Stretch/Squash

🎮

Engine Compatible

Designed with game engines in mind

🧩

Modular Design

Use only the features you need

See It in Action

See how BipedPlus works

🎬 Official Introduction

Get Started Now

The next level of Biped, with BipedPlus!

Refund on technical issues | Free Updates | Email Support

📢 Currently in beta testing phase